The rod class inside this Ice Fishing minute
The Ace Angler card spends most of its words on one exchange: coins buy a rod, the rod catches a class of fish, the class pays coins back. I read that on 25 September 2026.
Coins on the Ice Fishing card
The subtitle on the store page calls it a fishing coin game about fish and sharks. The body says you earn coins by catching them, and that a bigger catch is how you "rake in" more coins. Coins are also the price of the next rod and of stages in the shop. That is the whole economy the card is willing to describe.
Why a rod costs more in this Ice Fishing minute
You select a fishing rod with coins. The card is explicit that rods which make a big fish or shark easier cost more coins to use. It does not print a table of rod names and prices. One purchase is named elsewhere on the card: Devil Rod at $2.99, which is a store purchase, not a coin price. I am not going to treat that dollar figure as the coin cost of an ordinary rod.
Class, as the Ice Fishing listing prints it
Fish fall into classes. A higher class pays more coins. The stated trick is to pick the rod that matches the class you are trying to catch. The stills on the card go further than the paragraph: one shows a mission for a Great Class fish, another a banner that says "Get a monster class". I can describe those pictures. I cannot turn them into a ranked list of class names the paragraph never gives.
Stages bought inside this Ice Fishing loop
After the catch, coins go to the shop for fishing stages. The card says there are six, and names Coral Reef, Deep Sea Ruins, Sunken Ship, and Deep Sea. Special stages may pay extra coins. Two of the six stay unnamed. Leaving them unnamed is the accurate reading.
A limit this Ice Fishing minute will say aloud
Nothing here is a strategy I tested. I did not play a session for this note, and the card does not publish an install count. The setting in the text is reefs, ruins, a sunken ship, and deep sea, not ice. If you want the current shop, open the listing.